set devdll 1 seta logfile "1" seta cg_fov "103" //Standard 90 seta cg_drawFPS "2" //Standard 0 seta com_maxfps "76" //Standard 85 seta cg_shadows "0" //Standard 1 seta cg_atmosphericEffects "0" //Standard 1 seta r_flares "0" //Standard 1 seta r_fastsky "1" //Standard 0 seta r_dynamiclight "0" //Standard 1 seta r_drawSun "0" //Standard 1 seta cg_coronas "0" //Standard 1 seta cg_coronafardist "0" //Standard seta cg_wolfparticles "0" //Standard 1 seta g_fastres "0" //Standard 0 seta g_antilag "1" //Standard 0 // //DSL // seta cl_maxpackets "60" //Standard 30 seta cl_packetdup "1" //Standard 1 seta cl_timenudge "0" //Standard 0 seta rate "16000" //Standard 25000 seta snaps "40" //Standard 40 seta r_ignoreFastPath "0" //STandart 0 // //Speicher // seta com_hunkmegs "192" //Standard 56 seta com_soundmegs "24" //Standard 24 seta com_zonemegs "32" //Standard 24 // //Blood // seta cg_bloodTime "0" //Standard 120 seta cg_showblood "0" //Standard 1 seta com_blood "0" //Standard 1 seta cg_bloodFlash "0" //Standard 0.250000 seta cg_gibs "1" //Standard 1 seta cg_bloodDamageBlend "0.0" // // Weapon // seta cg_autoReload "0" //Standard 1 seta cg_noAmmoAutoSwitch "1" //Standard 1 seta cg_drawgun "1" seta cg_crosshairSize 37 seta cg_drawcrosshair 5 seta sensitivity "7.19" //9.760417 seta cg_crosshairColorAlt "magenta" //blue seta cg_crosshairColor "magenta" //blue seta cg_crosshairAlphaAlt "1.0" seta cg_crosshairAlpha "1.0" seta cg_crosshairhealth "0" seta cg_weaponcycledelay "-99999" //Standard 150 seta cl_mouseaccel "0" //Mausbeschleunigung seta m_pitch "0.0160" //Standard 0.022 /esl 0.02101 /et-liga 0.016 seta m_filter "0" //Standatd 0 // //graphics // seta r_mode "-1" //Standard 6 (800x600=4 / 1024x768=6 / 1280x1024=8) seta r_customheight "1080" seta r_customwidth "1920" seta r_fullbright "1" seta r_fullscreen "1" seta r_overBrightBits "0" //Standard 0!!!!!!!!!!!!!!! seta r_mapOverBrightBits "3" //Standard 2 seta r_picmip "3" //Standard 1 seta r_picmip2 "1" //Standard 0 seta r_gamma "2.5" //Standard 1 seta r_ignorehwgamma "1" seta r_intensity "2.5" //Standard 1 seta r_dlightBacks "1" //Standard 0 seta cg_brassTime "0" //Standard 2500 seta cg_marktime "0" //Standard 0 seta r_vertexLight "1" //Standard 0 seta r_lodbias "2" //Standard 2 seta r_primitives "0" //Standard 0 seta r_lodCurveError "100" //Standard 0 seta r_swapInterval "0" seta r_drawfoliage "0" //will ESL so... // //diverses // seta cg_predictItems "1" //Standard 1 //1=Client nimmt intems/0=Server gibt Intems seta cg_bobroll "0" //Standard 0.002 seta cg_bobpitch "0" //Standard 0.002 seta cg_bobyaw "0" //Standard 0.002 seta cg_bobup "0" //Standard 0.005 seta cg_runpitch "0" //Standard 0.002 seta cg_runroll "0.0" //Standard 0.005 seta cg_voiceSpriteTime"5000" //Standard 6000 seta cg_teamChatHeight "3" //Standard 8 seta cg_teamchattime "5000" //Standard 8000 seta pmove_msec "0" //Standard 8 seta pmove_fixed "1" //Standard 1 //MG wackelt beim schiessen seta scr_conspeed "9999" //Consolengeschwindigkeit seta cg_autoaction 0 // // OSP // seta cg_drawReinforcementTime "1" //Standard 1 seta cg_complaintPopUp "1" //Standard 1 seta cg_useScreenshotJPEG "1" //Standard 1 seta cg_drawCrosshairnames "1" //Standard 1 seta cg_drawSmallPopUpIcons "1" // // Sound // seta s_volume 0.1 seta s_separation "0.4" seta s_doppler "1" seta s_khz "11" seta s_mixahead "0.4" seta s_mixPreStep "0.05" seta s_musicvolume "0.000000" seta s_defaultsound "0" // // GFX-Tweaks für mehr Performance // seta r_subdivisions "999" //Standard 12 seta r_colorbits "32" //Standart 16 seta r_depthbits "0" //Standard 0 seta r_texturebits "32" //Standard 16 seta r_ext_compressed_textures "1" //standard 1 seta r_inGameVideo "0" //Standard 1 seta r_detailtextures "0" //standard 0 seta r_finish "0" //Standard 0 seta r_displayRefresh "85" //Standard 85 seta r_facePlaneCull "1" //Standard 1 seta r_ext_texture_filter_anisotropic "0" //Standard 0 seta r_ext_compiled_vertex_array "1" //Standard 1 seta r_stencilbits "0" //Standard 0 seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta cg_autoactivate "1" seta r_ignoreGLErrors "1" seta r_allowExtensions "1" // // Punkbuster // PB_CL_ENABLE seta pb_sv_update "1" seta cl_punkbuster "1" seta pb_system "1" seta pb_security "1" seta ui_browsershowpunkbuster "1" seta cl_autoupdate "1" // // ET-Pro // seta r_ati_truform_tess "0" seta r_ati_fsaa_samples "0" seta b_althud "2" seta b_althudflags "2" seta cg_lagometer "1" seta b_lagometerAlpha "0.25" //Standard 1.0 seta b_drawranks "0" seta b_chatAlpha "0.0" //Standard 0.33 seta b_chatflags "1" //Standard 0 seta b_drawclock "0" seta b_fireteamAlpha "0.25" //Standard 1.0 seta b_hudYoffset "8" //Standard 0 seta b_votetextscale "0.7" //Standard 1.0 seta b_watermarkAlpha "0.25" //Standart 1.0 seta cg_crosshairPulse "0" seta cg_drawTeamOverlay "2" seta cg_allowdownload "1" seta cl_allowDownload "1" // //Bindings // unbind mouse3 unbind z unbind u unbind y unbind ctrl unbind ins unbind del unbind h unbind j unbind n unbind m bind mouse3 "weapalt" bind z "messagemode2" bind u "messagemode3" bind home ref startmatch bind end quit bind y "+prone" bind ctrl "+movedown" bind ins ref GameboyColor bind del rconpassword GameboyColor bind h "vsay Hi" bind j "vsay Affirmative" bind n "vsay Negative" bind m "mp_fireteammsg" //bind mouse5 "weapnext" //bind mouse4 "weapprev" bind b "+zoom" bind KP_EQUALS "kill; forcetapout" // // pmove_fixed Script //(c) by Helmi 2005 bind i "vstr pmovechange" set pmovechange "vstr pmove1" set pmove1 "echo Jumpmode; seta pmove_fixed 1; set pmovechange vstr pmove2" set pmove2 "echo Aimmode; seta pmove_fixed 0; set pmovechange vstr pmove1" // //Fov Script // bind mouse2 "vstr fovtoggle" set fovtoggle "vstr fov1" set fov1 "cg_fov 90;set cg_crosshairColor "green"; set fovtoggle vstr fov2" set fov2 "cg_fov 106;set cg_crosshairColor "magenta"; set fovtoggle vstr fov1" // //Ende //